Sunday, 7 May 2017

Adaptation B - Colour Management computer says NO


After struggling with a face rig, I had to reset my prefs due to a joint issue. However the face rig all works correctly, got to sort the teeth out, but all my colours have gone sqiffy, so battling to get my colours back - what fun

Thursday, 4 May 2017

Adaptation B - Lighting


Got stuck on the face today, just always looked muddy, so thought I would have a try at the lighting.

Adaptation B - Round One


First round, to try and get abit of life into the skin, this is just as tricky as everything else has been.
Will carry on working as still not there yet.

Wednesday, 3 May 2017

Adaptation B - Leather Test


Trying to get the spec right to create leather, think this a better attempt. looks less like plastic to me


Tuesday, 2 May 2017

Adaptation B - Rig Test


Got a odd twist in the lower shoulder and can now see the wrong shape in the chin, which I have struggled with from the beginning. But still liking, I can now try and get a bit of life into the model.

Adaptation B - Body Rig


Body rig completed and all working, had a late discovery that some of my joints had mirrored oddly due to a pref setting on my machine, the rig all works correctly apart from the rotation is not mirrored so one arm moves up and one down when both Ctrls are picked, but individually its all dandy. So my machine is safe and not been launched out the window.

Monday, 1 May 2017

Adaptation B - Leather Jacket


Trying to make the texture of a leather jacket, but just looks like plastic at the moment.