Tuesday, 19 September 2017

Displacement Test


I have been trying to figure out how far you can push Displacements maps in Arnold - Thought it would be easier just to try a Rock and see if the angles would hold. I don't think its to bad, but there are some odd artefacts on places that i'm not sure how to correct at the moment.  But from the original SubD mesh, i think has potential.

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