I was thinking about putting my adaptation B project on hold, as I feel, there was too much to handle for a 8month project, with all the characters and assets that would be needed.
So my thoughts are about working on a idea I had over last summers break. it would only have two characters, so feel it would be simpler to do as I really want to focus on modelling, rigging and textures. It would also expand upon the visual look of the ‘Invasion’ film and certain parts of the script to screen project that was created last year.
The Idea is of a astrounought that has crash landed on a hostile planet and needs to find power some how, as to power his space module to get back of the planet. I do want his space module to try and be a character of sorts as he has to drag it behind him, so can get him into trouble rolling back down hills and such when his rope breaks. similar style when when ‘Walle’ is acting a fool in the Pixar movie. I would like the animation to be called ‘Drag me home’.
I was inspired by a animation that was put on the CAA blog called Escape, that I thought was such a cool idea, and quite a simple in term of story ’apart from the 30 people it took to complete the pipeline’ but the whole look of the film is quite a visual treat.
Here are the sketches that where created last year, to give a little feel of how I see the world, but if the idea is good to go, I want to develop slightly as have different ideas for characters and story.
Monday, 28 August 2017
Wednesday, 5 July 2017
Road Test
Test to see how to make a racetrack follow a hilly-ish terrain - Similar to the Isle of Man TT.
Monday, 3 July 2017
Xgen - Hair Test 6
Been trying to learn how to create hair in Xgen. These workings, are my way of figuring out the software. There is alot of screengrabs and little notes which I have made, but I am still unsure if this is the correct method, but I think the results are getting there.
Thursday, 29 June 2017
Xgen - Hair Test 5
First attempt at making the hair dynamic, A linear Curve modifyer is used, which is simple to set up, but there are so many settings to make it look and feel like hair. I have not got it yet, as too elastic from beginning to end, but its starting to work.
Xgen - Hair Test 4
Still testing hair for myself at the moment, as its a super complex task, and not sure I will carry on as it gets trickier the further you go. I wanted to animate natural hair but think its too big a task at the moment. Arnold has been used as well for the render.
Wednesday, 28 June 2017
The Bull - Look Dev
Experimenting with modelling faces, as a 2D drawing is far different to what is actually needed in the 3D world. I have used a character from last terms project (The IRS agent) and just trying to figure out how to make the pass in 3D for him.
Tuesday, 27 June 2017
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