Wednesday, 12 April 2017

Adaptation B - Hair



Trying abit of hairdressing today, building up layers

3 comments:

  1. Hi Mark - Its not good to use the Physical Sun and Sky system to preview models. It washes out detail and doesn't show your 3D forms in their best light. Basic 3-point lighting or even an ambient occlusion node / blinn is better. The sky system is something you should really stay away from - Its too 'filter' like and rarely good.

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  2. sorry, was being lazy there, do you think it would be good to put a sss shader on the skin, or is this to early for the model, am keen to see what the skin looks like

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  3. No. Resist the urge to beautify whilst your still working (we all want to do that). However, it just wastes time. Also, take a look at this link...

    http://ucarochester-cgartsandanimation.blogspot.co.uk/2017/04/the-supplement-3d-sculpting-in-virtual.html

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