Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Friday, 23 September 2016

Thursday, 7 April 2016

Fantastic Voyage - Bad Rocks


Further development using XGen, I really wanted to clutter my scenes with 'stuff' and read that Xgen keeps the render times down when you use multiple objects, which it has. But I decided to use Mental Ray to render all this, but the Fog is smashing me into the ground, the effects I want to use don't work  in MR so trying to figure how to get fog rays (if any one knows I have beer tokens)

Wednesday, 6 April 2016

Fantastic Voyage - Texture and Atmosphere Test


Tried to create a texture model that better represents the concept art for this project - getting there, but want more atmosphere to the place.

Thursday, 3 March 2016

Fantastic Voyage - Mutation tests


Its a bit clunky- but first attempts of a mutating blob, not sure this is the correct way though, but a start

Saturday, 16 January 2016