Showing posts with label Fantastic Voyage. Show all posts
Showing posts with label Fantastic Voyage. Show all posts
Thursday, 28 April 2016
Sunday, 10 April 2016
Fantastic Voyage - Fight
These little guys are nearly ready to be animated, but I just have a little issue with on of the legs which I need to fix first. Quite excited really.
Saturday, 9 April 2016
Thursday, 7 April 2016
Fantastic Voyage - Bad Rocks
Further development using XGen, I really wanted to clutter my scenes with 'stuff' and read that Xgen keeps the render times down when you use multiple objects, which it has. But I decided to use Mental Ray to render all this, but the Fog is smashing me into the ground, the effects I want to use don't work in MR so trying to figure how to get fog rays (if any one knows I have beer tokens)
Wednesday, 6 April 2016
Fantastic Voyage - Texture and Atmosphere Test
Tried to create a texture model that better represents the concept art for this project - getting there, but want more atmosphere to the place.
Sunday, 13 March 2016
Tuesday, 8 March 2016
Thursday, 3 March 2016
Fantastic Voyage - Mutation tests
Its a bit clunky- but first attempts of a mutating blob, not sure this is the correct way though, but a start
Wednesday, 2 March 2016
Monday, 29 February 2016
Fantastic Voyage - Type Development
As this project is going to be quite heavy with info graphics and explanations, just trying to make some interesting typography that a pizza eating teen might like.
Sunday, 28 February 2016
Fantastic Voyage - Idea Development
Above are a couple of concept paintings so I could get a sense of the colour schemes I'm thinking of using and if they work. I do intend to try a Indie game style animation with low poly modelling, so the paintings above are not a representation of what I intend to do.
I wanted to see if my ideas would be viable in the time frame given - So a quick test model was made to see what the low polygon modelling would look like and what sort time it would take. The model below was kind of a speed model and will be refined if the green light is given.
Wednesday, 24 February 2016
Fantastic Voyage - Initial Ideas
Initial thoughts for Antibodies and Bacteria - Took my influence from "Innerspace" and how the little mech pods interacted in the body. I thought it would be quite cool if the Antibodies could suit up before going into battle - I think I can get the science of how Bacteria is destroyed in quite a fun way that could interest teenagers and their gaming worlds.
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