Saturday, 28 November 2015

What if, Metropolis - Test Model


  1. There is a very retro-science fiction vibe to this building. Have a go at experimenting with different colourations of glass but other than that I think it is getting there. Work with your shaders and give that glass some shine.

    Also there is a touch of graininess. If you up the resolution of the mib ambient occlusion node that usually clears things up.