Monday, 1 May 2017

Adaptation B - Leather Jacket


Trying to make the texture of a leather jacket, but just looks like plastic at the moment.



3 comments:

  1. You will need to make a specular map to make it look more like leather and less like plastic.

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  2. Also, tone down the rim highlights. They're only meant to be very subtle. In the next two tutorials to be uploaded (today / tomorrow) I'm going to show how to use your texture maps to drive the colour of the rim highlights so they match the colours of the clothes.

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  3. OK cool, will wait for the tutorials before I carry on with this - thanks

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